Year: 2017

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Motion-capture & Locomotion

  7.12.2017   Luis Antonio   4 Comments

The way your avatar moves in a game is probably one of the most important aspects of a smooth gaming experience and the foundation for all the other animations that

Apartment visuals

  22.09.2017   Luis Antonio   4 Comments

For the last three years, I had to remind myself that the current art was just placeholder and stop myself from trying to make it prettier. As the game design

The bigger picture – Visualizing Character Behaviour

  15.06.2017   Luis Antonio   2 Comments

As the game grew in complexity over the last 6 months, it reached a saturation point where it became impossible for me to be aware of all the ramifications that

Twelve Minutes will be at E3 2017 – LIVE on Twitch this Sunday!

  9.06.2017   Luis Antonio   2 Comments

  In case you didn’t know, E3 (Electronic Entertainment Expo) the biggest gaming event of the year is just around the corner and I’ll be showing Twelve Minutes during the Twitch

Who is creating Twelve Minutes?

  8.04.2017   Luis Antonio   2 Comments

I’m very glad to finally be able to share the details of the people that are helping Twelve Minutes become a reality! Writing this post made me realize how lucky