Twelve Minutes is a game about a man stuck in a time loop that lasts 12 minutes. You come home from work and as you have dinner with your wife, a cop shows up, beats you up and you pass out. You then wake up at the exact moment you got home.
You now have to use the knowledge of what you know is going to happen, to change the outcome and break the loop. The whole game is in real time, there are no objectives or hand-holding and everything happens in your apartment.
The current average play time is about 8 hours…if you are good at puzzle games.
When it’s done.
It will be released on PC and Consoles. More will be announced closer to the release date.
Greg Miller and crew try their hands at the game while Luis explains the concept. There are no spoilers and it will give you a good idea of what the experience is about.
- “The most interesting unreleased video game I’ve played this year.” – Kotaku
- “One of the most intriguing projects we’ve seen a long while.” – Rock Paper Shotgun
- “The most interesting game I played at PAX East 2015.” – Polygon
- “An impressively evocative experience.” – Kill Screen Daily
- “4 Games we Loved at Pax East 2015” – Gamespot
- “The Gem of PAX East 2015” – GamingTrend